On going work in BfX

Started by admin, May 03, 2011, 11:26:15 PM

Previous topic - Next topic


it is a bit quiet on the forum. One of the reasons is that I am not very active with programming. To break the silence a bit I will mention here two things that I will implement shortly: a drag table for spheres to facilitate a forum member who wants to implement a ballistic calculator for shotguns, spin drift and the Miller stability criterium as soon as I have grasped how these formula's are derived, and the ballisctic coeficient calculator of Mac Coy.